Because so far there is a lot of misinformation here resulting from people not researching or reading.Īlso it is fine to not like the rework, I don't like aspects of it, so by all means don't like it, but it serves no-one to be misinformed about it. I linked the blog which has the google doc link in it, look at that so you know what changes are being proposed and what skills are actually properly gone. So there is a technical nerf there as the new 3pt BFT analogue only provides 5%, but if you so desire you can choose the 5% and 10% together at the cost of the 5% concealment debuff.Ĭruisers are losing out on the AFT replacement in terms of ships like Atlanta which boosted their DD caliber gun range. 4pt "Fearless" 10% reload buff and 5% concealment debuff. Note that it doesn't specify gun caliber, so whether that is because with it now being unique to Destroyers it doesn't need that restriction or just an oversight.īattleships are getting an AFT replacement for secondary range boosting.īattleships are getting a replacement for BFT for secondary RoF boosting.ĭestroyers are getting a replacement for BFT, however that has been changed into 2 skills 3pts "Main battery and AA specialist" 5% reload buff, 10% cont AA dmg. It should be noted however that this was a while ago and no updates since, there is potential that the skills may change further so none of this is final.Įdit: forgot to add that secondary spec for cruisers was greatly impacted in the proposal, which hits a very narrow selection of ships but is still relevant.ĭestroyers are getting a replacement for AFT, called "Main battery and AA Expert" improves range by 20% and flak damage by 15%. So they will fire automatically but no dispersion buff unless you select a ship. The proposed rework ManSecs only improves dispersion by 35%, but in return secondaries will always fire, with the dispersion buff only applying to a ship CTRL clicked. So they will only fire at one ship and only when that ship is selected. The current ManSecs improves dispersion by 60% for T7 and up ships but makes it so the secondaries only fire when a ship is CTRL clicked and only at that ship. The current Manual Secondaries skill was changed in the first iteration of the skill rework. There is a link to a google doc that goes into detail about the proposed skill rework. The commander skill rework which was announced a while back was changing a number of skills around.
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